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How to integrate your narrative team into a game’s design and avoid story being sidelined
Ad monetisation: Fanatee’s Beatriz Dias on the importance of preserving user experience
Tilting Point’s Warhammer: Chaos & Conquest makes 50% of revenue from its web shop
The EU’s AI Act: What does it mean for game developers?
Ukie’s 2024 Video Games Growth Programme gets Department for Business and Trade backing
Aggressive mobile game monetisation pushes loyal players to churn, says Battle of Polytopia CEO
Virtuos completes acquisition of UK games studio Third Kind Games
Space Ape closes Rival Kingdoms and gives the game a “final farewell”
Game analysis: Squad Busters update makes radical changes on a quest for lasting success
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